Posts Tagged ‘Workflow’

CSSsprite: Photoshop script combines two images for CSS hover

Wednesday, November 19th, 2008

The need

Professional web developers have been aware of CSS sprites or CSS rollovers/hovers since 2004 (The rollover term is taken from JavaScript and the hover term is taken from CSS). They are the background graphics that change position based on mouse hover thus eliminating the need for JavaScript image swaps and image caching since the “mouse on” and “mouse off” are one image. I have been using sprites for years. It is a more tedious process than clicking Swap image on a DreamWeaver drop down menu, but it produces more accessible and more clean code. The most tedious part of creating CSS sprites for menu navigation is aligning the static (in-active) and hover (active) images. This script solves this problem by taking two images and merging them into one. I hope this increases your productivity and creates a more standards-compliant web.

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Change media and images to full size in WordPress media gallery

Wednesday, May 21st, 2008

I’ve been familiarizing myself with WordPress 2.5′s new media gallery. If you’ve visited my blog before, you know I don’t upload many images, but I’m hoping to upload many images to my wife, Rachel Steely’s website. I was annoyed to find out that the default image posting size is medium (which is about 300px). On top of that, if you select full size, it doesn’t mean full size. It means your WordPress theme’s column width. So unless you are using Kubrick your media size will not be your column width. (more…)

Final Cut Pro: Keyboard shortcut and neccessities

Thursday, August 24th, 2006

Most users of Final Cut Pro for any substantial length of time will likely know all of the following, but if you are just beginning the following is indispensable, especially if you are editing in the presence of your boss or your client that is waiting to tell you directions.

There are many more shortcuts than these, but if you don?¢‚Ǩ‚Ñ¢t know these, you are not being as productive as you could be. I very, very much wish someone had forced me to learn the ?¢‚Ǩ?ìJKL?¢‚Ǩ¬ù+ ?¢‚Ǩ?ìIO?¢‚Ǩ¬ù + ?¢‚Ǩ?ìF9?¢‚Ǩ¬ù workflow when I was editing back in college.

Cueing/logging footage
I: Mark in
O: Mark out
J: Reverse (press repeatedly to increase speed)
K: Pause
L: Forward (press repeatedly to increase speed)
F9: Insert from Canvas to Timeline

Tools on Timeline
A: Arrow
H: Hand
B: Blade
N: Snapping
S: Slip
SS: Slide
R: Roll (single tracks)
RR: Roll (both tracks)
T: Select this track, from this point forward
TT: Select this track, from this point backward
TTT: Select all tracks from this point forward
Cmd+A: Select all tracks
P: Pen (Adjust sound and opacity on the Timeline Overlays (Opt+W))
M: Marker (I don?¢‚Ǩ‚Ñ¢t mark often though)

I used to log footage on paper and log clips via FCP?¢‚Ǩ‚Ñ¢s Log and Capture window, but with the price and size of hard drives these days. It?¢‚Ǩ‚Ñ¢s easier to capture all your footage–yes, just let it sit there and eat up your disk space. If you are short on space, then–at the end–use the File>>Media Manager.

So once you?¢‚Ǩ‚Ñ¢ve captured all your footage, add all the usable footage to a Sequence via the ?¢‚Ǩ?ìCueing/logging footage?¢‚Ǩ¬ù keyboard shortcuts listed above. You won?¢‚Ǩ‚Ñ¢t even need to use the mouse–which is always a great benefit. To start your actual timeline, duplicate the rough timeline and start moving your items around, if you need a certain cut, go back to your initial rough timeline and Copy (Cmd+C) and Paste (Cmd+V) it. If you have any additional tips to make an editor?¢‚Ǩ‚Ñ¢s life easier, please post them.

–Stephen M. James
www.smjdesign.com


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